Qwen3.8-Flash-Next NVIDIA NVFP4 Dense8 for Infernix

AI disclaimer: this artifact, its conversion recipe, the engine that runs it and most of this card were made with AI (mostly Claude Opus 5.5). It is hobby work and is likely to be neither complete nor entirely accurate.

NVIDIA's Qwen3.8-Flash-Next-NVFP4 — 48 layers, 512 routed experts per layer (top-10), an MTP drafter and vision — packed for Infernix, a C++/CUDA engine that runs it on one RTX 5090 (32 GB). The 24,576 routed experts (63 GiB) live in pinned host RAM, a VRAM cache holds the hot ones, the CPU computes part of each layer's misses, and the 52 GB PLE n-gram table is read from an NVMe drive.

This is the faster of the two Infernix conversions: NVIDIA's NVFP4 experts and FP8 n-gram table are kept bit-exact, and the BF16 dense projections and lm_head are stored in 8 bits ("Dense8").

Bit-exact alternative: Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix keeps every weight of the main model and vision tower exactly as NVIDIA stores it (BF16 dense projections and lm_head included). It is slower: on the same machine and build it decoded about 18 % slower per request (108-131 against 136-160 tok/s from 8K to 250K tokens of context) and reached the first token 6-8 % later at 8K (level from 128K), because it reads ~8.6 GB of dense weights per token instead of ~5.1 GB and caches fewer experts in VRAM. Quality measured the same (perplexity 4.666 against this artifact's 4.654), so choose it only when the weights must be NVIDIA's unchanged.

Files

File Bytes What it is
Qwen3.8-Flash-Next-NVIDIA-NVFP4-Dense8-Infernix-00001-of-00003.infernix 32,000,000,000 model, part 1 of 3 (also holds the table of contents)
Qwen3.8-Flash-Next-NVIDIA-NVFP4-Dense8-Infernix-00002-of-00003.infernix 32,000,000,000 model, part 2 of 3
Qwen3.8-Flash-Next-NVIDIA-NVFP4-Dense8-Infernix-00003-of-00003.infernix 12,867,265,280 model, part 3 of 3
Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix.ngram 52,429,058,048 PLE n-gram volume (read in random 4 KiB blocks); the same file serves both conversions
Qwen3.8-Flash-Next-NVIDIA-NVFP4-Dense8-Infernix.conversion.json 906,018 conversion report: sources, methods and formats per object
NVIDIA-Open-Model-License.txt, NOTICE, LICENSE the NVIDIA Open Model License; NVIDIA's attribution notice; the Qwen Community License 1.0

Keep the three model parts in one directory and give Infernix part 1, as with a split GGUF. Put the n-gram volume on an NVMe drive and pass it with --ngram-volume.

DFlash2 drafting

This model can draft with Qwen3.8-Flash-Next-DFlash2-Infernix (776 MB), Inco AI's DFlash2 drafter packed for Infernix. It decodes 8-11 % faster than the model's own MTP drafter with --draft-tokens auto (26 % on sampled code). Download it next to the model and pass it with --spec dflash2 --draft-model:

hf download Wallawalla47/Qwen3.8-Flash-Next-DFlash2-Infernix Qwen3.8-Flash-Next-DFlash2-Infernix.infernix --local-dir <dir>
infernix-serve <this model's part 1>.infernix --spec dflash2 \
  --draft-model <dir>/Qwen3.8-Flash-Next-DFlash2-Infernix.infernix --draft-tokens auto

It needs an Infernix build whose --help lists --draft-model; see the drafter's card for details.

PLE n-gram tables

Qwen3.8-Flash-Next's PLE n-gram table (320,001,536 rows) is not in the model files: it is a separate volume, read in random 4 KiB blocks from an NVMe drive and passed with --ngram-volume. Three volumes of the table exist, one per row format, and any of them runs any Qwen3.8-Flash-Next model. The FP8 volume is the recommended one.

Table File Bytes Download from
FP8, one scale for the table (NVIDIA's), recommended Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix.ngram 52,429,058,048 this repository, or the identical copy in Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix
BF16, unquantized (Qwen's) Qwen3.8-Flash-Next-BF16.ngram 109,227,196,416 Qwen3.8-Flash-Next-FP8-Infernix
IQ4_NL, 4.5 bits per value (ISTA-DASLab's GSQ-RCO GGUF) Qwen3.8-Flash-Next-GSQ-RCO-IQ3_S-Infernix.ngram 29,127,258,112 Qwen3.8-Flash-Next-GSQ-RCO-IQ3_S-Infernix
hf download Wallawalla47/Qwen3.8-Flash-Next-NVIDIA-NVFP4-Dense8-Infernix Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix.ngram --local-dir <nvme dir>
hf download Wallawalla47/Qwen3.8-Flash-Next-FP8-Infernix Qwen3.8-Flash-Next-BF16.ngram --local-dir <nvme dir>
hf download Wallawalla47/Qwen3.8-Flash-Next-GSQ-RCO-IQ3_S-Infernix Qwen3.8-Flash-Next-GSQ-RCO-IQ3_S-Infernix.ngram --local-dir <nvme dir>

One copy of a volume serves every Flash-Next model.

This artifact was converted with the FP8 table, NVIDIA's own rows byte for byte, and every figure below was measured with it. NVIDIA's FP8 rows are Qwen's BF16 table quantized, so with the BF16 volume the PLE uses Qwen's values unrounded; the IQ4_NL table rounds them to 4.5 bits per value. Neither has been measured on this model (on the GSQ-RCO IQ3_S conversion, BF16 lowered perplexity from 3.5223 to 3.5198). On a 96 GB machine no table fits in RAM beside this model's experts, so each is read from the drive. Older Infernix builds run this artifact with the FP8 and BF16 volumes only.

What is bit-exact and what is quantized

Converted from nvidia/Qwen3.8-Flash-Next-NVFP4 with Infernix's recipe B, qwen3_8_flash_next_nvfp4_dense8 (components text, vision and MTP, plus a proposal head). python -m tools.flash_next.verify_artifact compared the artifact with the checkpoint tensor by tensor: 24,576 experts, 987 tensors and 320,001,536 n-gram rows with no mismatch, and 629 text-model and 1,556 drafter parameters re-quantized.

Bit-exact to NVIDIA's checkpoint:

  • Routed experts (24,576): NVIDIA's NVFP4 words (E2M1 codes, E4M3 scale per 16, FP32 multiplier and FP32 activation input scale per matrix), repacked into Infernix's expert layout without changing a bit.
  • PLE n-gram table: every FP8 row byte-identical in the n-gram volume, with its scale.
  • Router, shared-expert gate, GDN a/b, QSA query/gate/key/value/indexer projections, token embedding, norms, convolution weights and vision: BF16 as NVIDIA stores them; the GDN A_log and dt_bias widened from BF16 to FP32, value for value.

Quantized from NVIDIA's BF16 (q8_g32_fp16: 8-bit integers, one FP16 scale per 32 weights):

  • Dense projections and lm_head (629 tensors, 97 % of the dense bytes): GDN q/k/v/z and output projections, QSA output projections, shared experts (gate, up, down), hyper-connection mixers (down, inject and up of every layer, and the final mixer), PLE key/value projections and lm_head. Against keeping them BF16 (the bit-exact conversion) this saves 3.5 GB of VRAM for the expert cache and reads ~5.1 GB instead of ~8.6 GB of dense weights per token; the two conversions measured level on quality (see Quality).

Drafting only (never changes output, since the full model verifies every draft):

  • MTP drafter (1,556 parameters): projections q8_g32_fp16 (router and shared-expert gate BF16); its routed experts, block-scaled FP8 in NVIDIA's checkpoint, q4_g64_fp16 with MSE-chosen scales from their exact values.
  • Proposal head for --lm-head-draft (not in NVIDIA's checkpoint): q4_g64_fp16 copies of the lm_head rows of the 131,072 most frequent tokens.

Average bits per weight of the text decoder (176.9 billion weights; scales counted; vision and the MTP drafter excluded, as Unsloth's GGUF holds neither):

Routed experts Dense and other PLE n-gram table All Without the n-gram table
This artifact (+ n-gram volume) 4.50 10.34 8.19 5.73 4.73
The bit-exact conversion (+ n-gram volume) 4.50 16.00 8.19 5.89 4.95
nvidia/Qwen3.8-Flash-Next-NVFP4 4.50 16.00 8.00 5.83 4.95
Unsloth Qwen3.8-Flash-Next-UD-Q4_K_XL 5.10 8.90 4.50 5.03 5.25

The n-gram volume's 8.19 includes its 4 KiB block padding; the table itself is 8.00.

Requirements

  • GPU: NVIDIA RTX 5090 (Blackwell, sm_120a), all of its 32 GB.
  • RAM: about 69.3 GiB available for the experts, 73.3 GiB for infernix-serve with its prefix cache. With less, Infernix's SSD expert tier keeps what fits in RAM and reads the rest from the artifact (slower).
  • Disk: ~77 GB for the artifact, plus the 52 GB n-gram volume on an NVMe drive. A fast consumer drive is enough; a SATA SSD or a hard disk is far slower.
  • Engine: Infernix (Windows or Linux).

Run

infernix-serve Qwen3.8-Flash-Next-NVIDIA-NVFP4-Dense8-Infernix-00001-of-00003.infernix \
  --ngram-volume <nvme>/Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix.ngram \
  --max-context 262144 --kv-dtype int8 \
  --spec mtp --draft-tokens auto --lm-head-draft --max-concurrency 2

It serves the OpenAI Chat Completions and Responses APIs and the Anthropic Messages API. The Flash-Next guide covers the KV formats, YaRN beyond 262K, images and video, the prefix cache, the SSD expert tier and tuning.

This artifact stores the checkpoint's own chat template. It rejects a System or developer message after the first turn (Claude Code's normal mode sends them) with "System message must be at the beginning". Start the server with --chat-template qwen3_8.jinja, the maintained Qwen3.8 template (chat_templates in the Windows release zip, or tools/chat_templates), to keep such messages in place.

Quality

Teacher-forced on the same token ids (2,557 positions of code, a document and a chat transcript; INT8 KV in both engines), against Strata 0.1.40 running Unsloth's UD-Q4_K_XL GGUF, with the bit-exact conversion beside it (Infernix at the 2026-10-08 kernels):

Text Perplexity, this artifact ΔNLL vs Strata Perplexity, bit-exact ΔNLL vs Strata Perplexity, Strata
Code 1.913 +0.007 ± 0.013 1.917 +0.009 ± 0.012 1.899
Document 9.666 −0.006 ± 0.016 9.707 −0.001 ± 0.018 9.721
Chat 3.493 −0.098 ± 0.022 3.499 −0.096 ± 0.021 3.852
All 4.654 −0.040 ± 0.011 4.666 −0.037 ± 0.011 4.844

ΔNLL is the mean per-token difference in nats (negative: Infernix assigns the actual text higher probability) with its standard error. The two conversions are level within that error; storing the dense projections in 8 bits cost no measurable quality on these texts.

Performance

RTX 5090 in a PCIe Gen5 x8 link (x16 is likely faster, most of all for this model, whose expert-cache misses cross PCIe on every token), Core i9-13900K, 96 GB DDR5, Windows 11; Infernix at 3b35ccf9, INT8 KV, MTP with 4 drafts and the proposal head. Strata 0.1.40 on the same machine runs the Unsloth UD-Q4_K_XL GGUF with its own MTP drafter.

Context TTFT, Infernix TTFT, Strata Decode tok/s, Infernix Decode tok/s, Strata
~8K 1.93 s 12.28 s 138.8 86.4
~128K 17.86 s 103.27 s 136.2 77.2
~250K 34.24 s 158.07 s 153.3 95.8

One request at a time, greedy, 1,024 output tokens, means over two or three prompts. Decode with speculation depends on how predictable the text is, so single prompts vary by up to ±20 %. Re-measured with the 2026-10-08 kernels on the same prompts, Dense8 was level with these figures (decode +0.4 % per request, −7 % to +7 %; TTFT −0.2 %); the bit-exact conversion decoded 18 % slower than it on the same build.

In a replayed agentic coding workload (three sessions plus subagents, up to eight requests in flight, three seeds, measured on 8-9 October against Strata 0.1.41), Infernix averaged 5.9 s to the first token against Strata's 32.9 s, served 84.6 % of prompt tokens from its prefix cache against 53.8 %, decoded one request at 125 tok/s against 86 (with 5.6 % lower draft acceptance, 1.97 against 2.08 tokens per round), and finished in 7.8 minutes against 22.3. Methods and the full tables are in the Infernix README.

Provenance

Converted with tools.convert (recipe qwen3_8_flash_next_nvfp4_dense8) and renamed into numbered parts with tools.artifact.rename --numbered; artifact_id c70f7dee5052435eb0425e06e1bdcc6c. The conversion report and the artifact's own provenance record the paths of the machine that converted it. The artifact was first named Qwen3.8-Flash-Next-NVIDIA-NVFP4-Infernix and renamed with -Dense8 on 2026-10-08, when the bit-exact conversion took that name; only the file names changed (no payload byte moved, and the artifact_id is the same). The n-gram volume was written from the same FP8 table (byte-identical to NVIDIA's).

License

Use of this model is governed by the NVIDIA Open Model License (copy in NVIDIA-Open-Model-License.txt; "Licensed by NVIDIA Corporation under the NVIDIA Open Model License", see NOTICE). The underlying Qwen3.8-Flash-Next is also subject to the Qwen Community License 1.0, which among other conditions requires a separate license from Qwen for some commercial uses.

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